Beats and Blocks
This is Beats and Blocks, a game project I am doing to learn about audio engineering and procedural generation. The end goal of this game is for the player to be able to run and jump through audio generated obstacle courses. The music makes the levels for you! I am trying to see if music can be able to generate a fully playable platforming game without user input.
Research then implement finding rhythm in music
Research then implement finding melody in music
Preprocess the audio then begin to create platforms procedurally
Start with using the beat to place platforms that sync with the rhythm
Use the melody to alter the platforms position up and down
Add the actual platforming, and make it snappy
Implement the game loop.
Make sure the levels are completable with powerups or movement
Fine tune and make sure the platforms sync with the music
Add menu that lets user add music and add visuals that show the beat